gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.

This commit is contained in:
bunnei
2018-04-09 23:39:44 -04:00
parent 7639667562
commit 86135864da
2 changed files with 98 additions and 42 deletions

View File

@ -56,15 +56,18 @@ union Attribute {
Attribute_0 = 8,
};
constexpr Index GetIndex() const {
return index;
}
union {
BitField<22, 2, u64> element;
BitField<24, 6, Index> index;
BitField<47, 3, u64> size;
} fmt20;
union {
BitField<30, 2, u64> element;
BitField<32, 6, Index> index;
} fmt28;
public:
BitField<24, 6, Index> index;
BitField<22, 2, u64> element;
BitField<39, 8, u64> reg;
BitField<47, 3, u64> size;
u64 value;
};
@ -104,6 +107,7 @@ union OpCode {
enum class Type {
Trivial,
Arithmetic,
Ffma,
Flow,
Memory,
Unknown,
@ -210,12 +214,11 @@ union OpCode {
info_table[Id::TEXS] = {Type::Memory, "texs"};
info_table[Id::LD_A] = {Type::Memory, "ld_a"};
info_table[Id::ST_A] = {Type::Memory, "st_a"};
info_table[Id::IPA] = {Type::Arithmetic, "ipa"};
info_table[Id::MUFU] = {Type::Arithmetic, "mufu"};
info_table[Id::FFMA_IMM] = {Type::Arithmetic, "ffma_imm"};
info_table[Id::FFMA_CR] = {Type::Arithmetic, "ffma_cr"};
info_table[Id::FFMA_RC] = {Type::Arithmetic, "ffma_rc"};
info_table[Id::FFMA_RR] = {Type::Arithmetic, "ffma_rr"};
info_table[Id::FFMA_IMM] = {Type::Ffma, "ffma_imm"};
info_table[Id::FFMA_CR] = {Type::Ffma, "ffma_cr"};
info_table[Id::FFMA_RC] = {Type::Ffma, "ffma_rc"};
info_table[Id::FFMA_RR] = {Type::Ffma, "ffma_rr"};
info_table[Id::FADD_R] = {Type::Arithmetic, "fadd_r"};
info_table[Id::FADD_C] = {Type::Arithmetic, "fadd_c"};
info_table[Id::FADD_IMM] = {Type::Arithmetic, "fadd_imm"};
@ -225,6 +228,7 @@ union OpCode {
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
info_table[Id::EXIT] = {Type::Trivial, "exit"};
info_table[Id::IPA] = {Type::Trivial, "ipa"};
info_table[Id::KIL] = {Type::Flow, "kil"};
return info_table;
}
@ -285,16 +289,31 @@ union Instruction {
}
OpCode opcode;
BitField<0, 8, Register> gpr1;
BitField<8, 8, Register> gpr2;
BitField<0, 8, Register> gpr0;
BitField<8, 8, Register> gpr8;
BitField<16, 4, Pred> pred;
BitField<20, 8, Register> gpr20;
BitField<20, 7, SubOp> sub_op;
BitField<39, 8, Register> gpr3;
BitField<45, 1, u64> nb;
BitField<46, 1, u64> aa;
BitField<48, 1, u64> na;
BitField<49, 1, u64> ab;
BitField<50, 1, u64> ad;
BitField<28, 8, Register> gpr28;
BitField<36, 13, u64> imm36;
BitField<39, 8, Register> gpr39;
union {
BitField<45, 1, u64> negate_b;
BitField<46, 1, u64> abs_a;
BitField<48, 1, u64> negate_a;
BitField<49, 1, u64> abs_b;
BitField<50, 1, u64> abs_d;
} alu;
union {
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_c;
} ffma;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
Attribute attribute;
Uniform uniform;