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gpu: Rename Get3DEngine() to Maxwell3D()
This makes it match its const qualified equivalent.
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@ -93,15 +93,14 @@ public:
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/// Processes a command list stored at the specified address in GPU memory.
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void ProcessCommandList(GPUVAddr address, u32 size);
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/// Returns a const reference to the Maxwell3D GPU engine.
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const Engines::Maxwell3D& Maxwell3D() const;
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/// Returns a reference to the Maxwell3D GPU engine.
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const Engines::Maxwell3D& Get3DEngine() const;
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Engines::Maxwell3D& Maxwell3D();
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std::unique_ptr<MemoryManager> memory_manager;
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Engines::Maxwell3D& Maxwell3D() {
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return *maxwell_3d;
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}
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private:
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/// Writes a single register in the engine bound to the specified subchannel
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void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
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