yuzu: Use pad parameter to choose the correct controller

This commit is contained in:
german77
2022-01-07 16:55:55 -06:00
parent d05675242a
commit 873d26b335
2 changed files with 14 additions and 9 deletions

View File

@ -747,15 +747,16 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
const auto first_engine = devices[0].Get("engine", "");
const auto first_guid = devices[0].Get("guid", "");
const auto first_port = devices[0].Get("port", 0);
const auto first_pad = devices[0].Get("pad", 0);
if (devices.size() == 1) {
const auto devices_it =
std::find_if(input_devices.begin(), input_devices.end(),
[first_engine, first_guid, first_port](const Common::ParamPackage param) {
return param.Get("engine", "") == first_engine &&
param.Get("guid", "") == first_guid &&
param.Get("port", 0) == first_port;
});
const auto devices_it = std::find_if(
input_devices.begin(), input_devices.end(),
[first_engine, first_guid, first_port, first_pad](const Common::ParamPackage param) {
return param.Get("engine", "") == first_engine &&
param.Get("guid", "") == first_guid && param.Get("port", 0) == first_port &&
param.Get("pad", 0) == first_pad;
});
const int device_index =
devices_it != input_devices.end()
? static_cast<int>(std::distance(input_devices.begin(), devices_it))