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am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
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@ -4,6 +4,7 @@
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#pragma once
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#include <cstddef>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <mutex>
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@ -459,6 +460,12 @@ public:
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*/
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void ExecuteProgram(std::size_t program_index);
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/**
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* Gets a reference to the user channel stack.
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* It is used to transfer data between programs.
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*/
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[[nodiscard]] std::deque<std::vector<u8>>& GetUserChannel();
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/// Type used for the frontend to designate a callback for System to exit the application.
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using ExitCallback = std::function<void()>;
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