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am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
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@ -358,6 +358,7 @@ int main(int argc, char** argv) {
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system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
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system.GetUserChannel().clear();
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const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
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