Kernel: Stop creating useless Handles during object creation

They're finally unnecessary, and will stop cluttering the application's
handle table.
This commit is contained in:
Yuri Kunde Schlesner
2015-02-01 00:14:40 -02:00
parent 52f58e64ef
commit 88a4a808c6
18 changed files with 41 additions and 57 deletions

View File

@ -18,14 +18,12 @@ namespace Kernel {
AddressArbiter::AddressArbiter() {}
AddressArbiter::~AddressArbiter() {}
ResultVal<SharedPtr<AddressArbiter>> AddressArbiter::Create(std::string name) {
SharedPtr<AddressArbiter> AddressArbiter::Create(std::string name) {
SharedPtr<AddressArbiter> address_arbiter(new AddressArbiter);
// TOOD(yuriks): Don't create Handle (see Thread::Create())
CASCADE_RESULT(auto unused, Kernel::g_handle_table.Create(address_arbiter));
address_arbiter->name = std::move(name);
return MakeResult<SharedPtr<AddressArbiter>>(std::move(address_arbiter));
return address_arbiter;
}
ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address, s32 value,