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Kernel: Stop creating useless Handles during object creation
They're finally unnecessary, and will stop cluttering the application's handle table.
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@ -18,7 +18,7 @@ public:
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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*/
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static ResultVal<SharedPtr<Event>> Create(ResetType reset_type, std::string name = "Unknown");
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static SharedPtr<Event> Create(ResetType reset_type, std::string name = "Unknown");
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std::string GetTypeName() const override { return "Event"; }
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std::string GetName() const override { return name; }
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