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Kernel: Stop creating useless Handles during object creation
They're finally unnecessary, and will stop cluttering the application's handle table.
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@ -41,10 +41,8 @@ void ReleaseThreadMutexes(Thread* thread) {
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Mutex::Mutex() {}
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Mutex::~Mutex() {}
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ResultVal<SharedPtr<Mutex>> Mutex::Create(bool initial_locked, std::string name) {
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SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
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SharedPtr<Mutex> mutex(new Mutex);
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// TOOD(yuriks): Don't create Handle (see Thread::Create())
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CASCADE_RESULT(auto unused, Kernel::g_handle_table.Create(mutex));
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mutex->initial_locked = initial_locked;
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mutex->locked = false;
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@ -55,7 +53,7 @@ ResultVal<SharedPtr<Mutex>> Mutex::Create(bool initial_locked, std::string name)
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if (initial_locked)
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mutex->Acquire();
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return MakeResult<SharedPtr<Mutex>>(mutex);
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return mutex;
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}
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bool Mutex::ShouldWait() {
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