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Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
This commit is contained in:
committed by
FernandoS27
parent
e0027eba85
commit
8942047d41
@ -238,9 +238,7 @@ public:
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virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
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protected:
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virtual void TriggerCpuInterrupt(const u32 event_id) const {
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// Todo implement this
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}
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virtual void TriggerCpuInterrupt(const u32 event_id) const = 0;
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private:
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void ProcessBindMethod(const MethodCall& method_call);
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@ -260,6 +258,7 @@ private:
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protected:
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std::unique_ptr<Tegra::DmaPusher> dma_pusher;
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VideoCore::RendererBase& renderer;
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Core::System& system;
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private:
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std::unique_ptr<Tegra::MemoryManager> memory_manager;
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