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common: multiplayer: Use GameInfo type
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@ -125,8 +125,7 @@ public:
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const std::string& server = "", u16 server_port = DefaultRoomPort,
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const std::string& password = "",
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const u32 max_connections = MaxConcurrentConnections,
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const std::string& host_username = "", const std::string& preferred_game = "",
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u64 preferred_game_id = 0,
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const std::string& host_username = "", const GameInfo = {},
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std::unique_ptr<VerifyUser::Backend> verify_backend = nullptr,
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const BanList& ban_list = {}, bool enable_yuzu_mods = false);
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