common: multiplayer: Use GameInfo type

This commit is contained in:
german77
2022-07-17 22:53:44 -05:00
committed by FearlessTobi
parent 4b404191cf
commit 899c8bb330
11 changed files with 60 additions and 62 deletions

View File

@ -105,12 +105,12 @@ struct Values {
// multiplayer settings
Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
Settings::Setting<QString> multiplayer_ip{{}, "ip"};
Settings::SwitchableSetting<uint> multiplayer_port{24872, 0, 65535, "port"};
Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
Settings::SwitchableSetting<uint> multiplayer_max_player{8, 0, 8, "max_player"};
Settings::SwitchableSetting<uint> multiplayer_room_port{24872, 0, 65535, "room_port"};
Settings::SwitchableSetting<uint> multiplayer_host_type{0, 0, 1, "host_type"};
Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;