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synced 2025-06-13 00:57:57 -05:00
Rasterizer: Refactor inlineToMemory.
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@ -37,7 +37,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
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}
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const GPUVAddr address{regs.dest.Address()};
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if (is_linear) {
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rasterizer->AccelerateInline2Memory(address, copy_size, inner_buffer);
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rasterizer->AccelerateInlineToMemory(address, copy_size, inner_buffer);
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} else {
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UNIMPLEMENTED_IF(regs.dest.z != 0);
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UNIMPLEMENTED_IF(regs.dest.depth != 1);
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@ -1557,7 +1557,7 @@ private:
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static constexpr u32 null_cb_data = 0xFFFFFFFF;
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struct CBDataState {
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static constexpr size_t inline_size = 0x8000;
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static constexpr size_t inline_size = 0x4000;
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std::array<std::array<u32, inline_size>, 16> buffer;
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u32 current{null_cb_data};
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u32 id{null_cb_data};
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