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https://github.com/yuzu-emu/yuzu-android.git
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Rename PAGE_SHIFT to PAGE_BITS
macOS header files #define PAGE_SHIFT
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@ -19,7 +19,7 @@ namespace VideoCommon {
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template <class T>
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class ShaderCache {
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static constexpr u64 PAGE_SHIFT = 14;
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static constexpr u64 PAGE_BITS = 14;
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struct Entry {
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VAddr addr_start;
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@ -87,8 +87,8 @@ protected:
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const VAddr addr_end = addr + size;
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Entry* const entry = NewEntry(addr, addr_end, data.get());
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const u64 page_end = addr_end >> PAGE_SHIFT;
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for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
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const u64 page_end = addr_end >> PAGE_BITS;
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for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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invalidation_cache[page].push_back(entry);
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}
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@ -108,8 +108,8 @@ private:
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/// @pre invalidation_mutex is locked
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void InvalidatePagesInRegion(VAddr addr, std::size_t size) {
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const VAddr addr_end = addr + size;
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const u64 page_end = addr_end >> PAGE_SHIFT;
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for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
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const u64 page_end = addr_end >> PAGE_BITS;
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for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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const auto it = invalidation_cache.find(page);
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if (it == invalidation_cache.end()) {
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continue;
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