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AudioCore: Skeleton Implementation
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
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@ -58,6 +58,8 @@ namespace Log {
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
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CLS(Audio) \
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SUB(Audio, DSP) \
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CLS(Loader)
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// GetClassName is a macro defined by Windows.h, grrr...
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