AudioCore: Skeleton Implementation

This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
This commit is contained in:
MerryMage
2016-02-21 13:13:52 +00:00
parent 0d086616d1
commit 8b00954ec7
19 changed files with 875 additions and 71 deletions

View File

@ -23,7 +23,15 @@ public:
}
};
/// Signals that a DSP interrupt has occurred to userland code
void SignalInterrupt();
/// Signal all audio related interrupts.
void SignalAllInterrupts();
/**
* Signal a specific audio related interrupt based on interrupt id and channel id.
* @param interrupt_id The interrupt id
* @param channel_id The channel id
* The significance of various values of interrupt_id and channel_id is not yet known.
*/
void SignalInterrupt(u32 interrupt_id, u32 channel_id);
} // namespace