configure_system: Implement with for loop

This commit is contained in:
lat9nq
2023-05-10 17:57:25 -04:00
parent 56960bf9f8
commit 8e15146026
18 changed files with 514 additions and 654 deletions

View File

@ -58,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
tab_group, *translations, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *translations, this);
ui->setupUi(this);