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configure_system: Implement with for loop
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@ -58,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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tab_group, *translations, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *translations, this);
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ui->setupUi(this);
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