glasm: Fix moving U64 immediates to registers in GLASM

This commit is contained in:
ReinUsesLisp
2021-05-10 01:33:24 -03:00
committed by ameerj
parent 80813b1d14
commit 8eb72ff0dc
2 changed files with 4 additions and 3 deletions

View File

@ -289,9 +289,9 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
case Shader::Backend::GLASM::Type::F32:
break;
case Shader::Backend::GLASM::Type::U64:
return format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
case Shader::Backend::GLASM::Type::F64:
return format_to(ctx.out(), "{}", value.imm_f64);
return fmt::format_to(ctx.out(), "{}", value.imm_f64);
}
throw Shader::InvalidArgument("Invalid value type {}", value.type);
}