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glasm: Fix moving U64 immediates to registers in GLASM
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@ -289,9 +289,9 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
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case Shader::Backend::GLASM::Type::F32:
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break;
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case Shader::Backend::GLASM::Type::U64:
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return format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
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return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
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case Shader::Backend::GLASM::Type::F64:
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return format_to(ctx.out(), "{}", value.imm_f64);
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return fmt::format_to(ctx.out(), "{}", value.imm_f64);
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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}
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