settings: Preparation for per-game input settings

This commit is contained in:
Morph
2020-09-28 10:00:15 -04:00
parent 8ead176639
commit 8f2959f680
19 changed files with 167 additions and 115 deletions

View File

@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
Settings::values.use_assembly_shaders.GetValue());
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
}
bool TelemetrySession::SubmitTestcase() {