gl_framebuffer_cache: Use a hashed struct to cache framebuffers

This commit is contained in:
ReinUsesLisp
2019-05-11 03:15:49 -03:00
parent d65a4af895
commit 9098905dd1
6 changed files with 148 additions and 62 deletions

View File

@ -41,6 +41,8 @@ add_library(video_core STATIC
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_framebuffer_cache.cpp
renderer_opengl/gl_framebuffer_cache.h
renderer_opengl/gl_global_cache.cpp
renderer_opengl/gl_global_cache.h
renderer_opengl/gl_rasterizer.cpp