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renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper
The intention behind a Vulkan wrapper is to drop Vulkan-Hpp. The issues with Vulkan-Hpp are: - Regular breaks of the API. - Copy constructors that do the same as the aggregates (fixed recently) - External dynamic dispatch that is hard to remove - Alias KHR handles with non-KHR handles making it impossible to use smart handles on Vulkan 1.0 instances with extensions that were included on Vulkan 1.1. - Dynamic dispatchers silently change size depending on preprocessor definitions. Different files will have different dispatch definitions, generating all kinds of hard to debug memory issues. In other words, Vulkan-Hpp is not "production ready" for our needs and this wrapper aims to replace it without losing RAII and exception safety.
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@ -210,6 +210,7 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_texture_cache.h
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renderer_vulkan/vk_update_descriptor.cpp
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renderer_vulkan/vk_update_descriptor.h
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renderer_vulkan/wrapper.h
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)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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