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core/video_core: Fix a bunch of u64 -> u32 warnings.
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@ -69,8 +69,8 @@ void MemoryInit(u32 mem_type) {
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// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
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// n3DS type override is in effect it reports the size the game expects, not the real one.
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config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
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config_mem.sys_mem_alloc = memory_regions[1].size;
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config_mem.base_mem_alloc = memory_regions[2].size;
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config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
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config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
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}
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void MemoryShutdown() {
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