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shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
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@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
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constexpr Type U16{Type::U16};
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constexpr Type U32{Type::U32};
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constexpr Type U64{Type::U64};
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constexpr Type S32{Type::S32};
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constexpr Type F16{Type::F16};
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constexpr Type F32{Type::F32};
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constexpr Type F64{Type::F64};
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