shader_recompiler: Remove S32 IR type

The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
This commit is contained in:
ameerj
2023-01-25 22:03:15 -05:00
parent f99f618d45
commit 93cc6e4d99
13 changed files with 19 additions and 46 deletions

View File

@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
constexpr Type U32{Type::U32};
constexpr Type U64{Type::U64};
constexpr Type S32{Type::S32};
constexpr Type F16{Type::F16};
constexpr Type F32{Type::F32};
constexpr Type F64{Type::F64};