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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-12 22:47:57 -05:00
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
This commit is contained in:
@ -22,8 +22,8 @@
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namespace Loader {
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AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_,
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bool override_update)
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: AppLoader(std::move(file_)), override_update(override_update) {
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bool override_update_)
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: AppLoader(std::move(file_)), override_update(override_update_) {
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const auto file_dir = file->GetContainingDirectory();
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// Title ID
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@ -48,9 +48,9 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys
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// Any png, jpeg, or bmp file
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const auto& files = file_dir->GetFiles();
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const auto icon_iter =
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std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
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return file->GetExtension() == "png" || file->GetExtension() == "jpg" ||
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file->GetExtension() == "bmp" || file->GetExtension() == "jpeg";
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std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& f) {
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return f->GetExtension() == "png" || f->GetExtension() == "jpg" ||
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f->GetExtension() == "bmp" || f->GetExtension() == "jpeg";
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});
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if (icon_iter != files.end())
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icon_data = (*icon_iter)->ReadAllBytes();
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@ -61,9 +61,8 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys
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if (nacp_file == nullptr) {
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const auto& files = file_dir->GetFiles();
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const auto nacp_iter =
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std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
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return file->GetExtension() == "nacp";
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});
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std::find_if(files.begin(), files.end(),
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[](const FileSys::VirtualFile& f) { return f->GetExtension() == "nacp"; });
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if (nacp_iter != files.end())
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nacp_file = *nacp_iter;
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}
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@ -75,9 +74,9 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys
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}
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AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
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FileSys::VirtualDir directory, bool override_update)
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FileSys::VirtualDir directory, bool override_update_)
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: AppLoader(directory->GetFile("main")), dir(std::move(directory)),
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override_update(override_update) {}
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override_update(override_update_) {}
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FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& dir_file) {
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if (FileSys::IsDirectoryExeFS(dir_file->GetContainingDirectory())) {
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@ -184,8 +183,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
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// Find the RomFS by searching for a ".romfs" file in this directory
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const auto& files = dir->GetFiles();
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const auto romfs_iter =
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std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
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return file->GetName().find(".romfs") != std::string::npos;
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std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& f) {
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return f->GetName().find(".romfs") != std::string::npos;
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});
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// Register the RomFS if a ".romfs" file was found
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@ -24,11 +24,11 @@ namespace Loader {
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class AppLoader_DeconstructedRomDirectory final : public AppLoader {
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public:
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explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file,
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bool override_update = false);
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bool override_update_ = false);
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// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
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explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory,
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bool override_update = false);
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bool override_update_ = false);
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/**
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* Identifies whether or not the given file is a deconstructed ROM directory.
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@ -194,7 +194,7 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status) {
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return os;
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}
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AppLoader::AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
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AppLoader::AppLoader(FileSys::VirtualFile file_) : file(std::move(file_)) {}
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AppLoader::~AppLoader() = default;
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/**
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@ -147,7 +147,7 @@ public:
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};
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using LoadResult = std::pair<ResultStatus, std::optional<LoadParameters>>;
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explicit AppLoader(FileSys::VirtualFile file);
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explicit AppLoader(FileSys::VirtualFile file_);
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virtual ~AppLoader();
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/**
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