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video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
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@ -347,6 +347,7 @@ private:
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void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
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void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
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void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
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void RemoveVulkanDriverPipelineCache(u64 program_id);
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void RemoveAllTransferableShaderCaches(u64 program_id);
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void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
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std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
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