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glsl: F16x2 storage atomics
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@ -62,13 +62,12 @@ void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value
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ctx.AddU32x2("{}=unpackUint2x32({});", inst, value);
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}
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void EmitPackFloat2x16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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void EmitPackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=packFloat2x16({});", inst, value);
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}
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void EmitUnpackFloat2x16([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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void EmitUnpackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddF16x2("{}=unpackFloat2x16({});", inst, value);
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}
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void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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