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GPU: Interface cleanup.
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@ -219,10 +219,12 @@ void SetFramebufferLocation(const FramebufferLocation mode);
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*/
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const u8* GetFramebufferPointer(const u32 address);
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u32 GetFramebufferAddr(const u32 address);
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/**
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* Gets the location of the framebuffers
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*/
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const FramebufferLocation GetFramebufferLocation();
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FramebufferLocation GetFramebufferLocation(u32 address);
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template <typename T>
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inline void Read(T &var, const u32 addr);
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