input_common: Eliminate most global state

Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.

This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
This commit is contained in:
Lioncash
2020-08-27 15:16:47 -04:00
parent 3db9a25977
commit 9e1b0af259
25 changed files with 397 additions and 243 deletions

View File

@ -5,9 +5,10 @@
#include "ui_configure_debug_controller.h"
#include "yuzu/configuration/configure_debug_controller.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent)
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
debug_controller(new ConfigureInputPlayer(this, 9, nullptr, true)) {
debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);

View File

@ -10,6 +10,10 @@
class QPushButton;
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureDebugController;
}
@ -18,7 +22,8 @@ class ConfigureDebugController : public QDialog {
Q_OBJECT
public:
explicit ConfigureDebugController(QWidget* parent);
explicit ConfigureDebugController(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem);
~ConfigureDebugController() override;
void ApplyConfiguration();

View File

@ -12,7 +12,8 @@
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
Settings::configuring_global = true;
@ -20,6 +21,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
ui->hotkeysTab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->inputTab->Initialize(input_subsystem);
SetConfiguration();
PopulateSelectionList();

View File

@ -9,6 +9,10 @@
class HotkeyRegistry;
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureDialog;
}
@ -17,7 +21,8 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem);
~ConfigureDialog() override;
void ApplyConfiguration();

View File

@ -65,16 +65,20 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
}
ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
player_controllers = {
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings),
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem),
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem),
};
player_tabs = {
@ -115,10 +119,12 @@ ConfigureInput::ConfigureInput(QWidget* parent)
advanced = new ConfigureInputAdvanced(this);
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog,
[this] { CallConfigureDialog<ConfigureDebugController>(*this); });
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog,
[this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); });
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem);
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
});
connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
@ -129,8 +135,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
LoadConfiguration();
}
ConfigureInput::~ConfigureInput() = default;
QList<QWidget*> ConfigureInput::GetSubTabs() const {
return {
ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,

View File

@ -7,8 +7,8 @@
#include <array>
#include <memory>
#include <QDialog>
#include <QKeyEvent>
#include <QWidget>
#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
@ -19,6 +19,10 @@ class QCheckBox;
class QString;
class QTimer;
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureInput;
}
@ -32,6 +36,9 @@ public:
explicit ConfigureInput(QWidget* parent = nullptr);
~ConfigureInput() override;
/// Initializes the input dialog with the given input subsystem.
void Initialize(InputCommon::InputSubsystem* input_subsystem_);
/// Save all button configurations to settings file.
void ApplyConfiguration();

View File

@ -11,12 +11,12 @@
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
#include "core/core.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/main.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
@ -229,9 +229,11 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
} // namespace
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row, bool debug)
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
bool debug)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
debug(debug), timeout_timer(std::make_unique<QTimer>()),
debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()),
poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) {
ui->setupUi(this);
@ -287,7 +289,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
params.Set("direction", "+");
params.Set("threshold", "0.5");
}
(*param) = std::move(params);
*param = std::move(params);
},
InputCommon::Polling::DeviceType::Button);
});
@ -401,15 +403,15 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
if (InputCommon::GetGCButtons()->IsPolling()) {
params = InputCommon::GetGCButtons()->GetNextInput();
if (input_subsystem->GetGCButtons()->IsPolling()) {
params = input_subsystem->GetGCButtons()->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
}
}
if (InputCommon::GetGCAnalogs()->IsPolling()) {
params = InputCommon::GetGCAnalogs()->GetNextInput();
if (input_subsystem->GetGCAnalogs()->IsPolling()) {
params = input_subsystem->GetGCAnalogs()->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
@ -514,7 +516,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
}
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = InputCommon::GetInputDevices();
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
for (auto device : input_devices) {
ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
@ -642,8 +644,8 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
return;
}
const auto& device = input_devices[ui->comboDevices->currentIndex()];
auto button_mapping = InputCommon::GetButtonMappingForDevice(device);
auto analog_mapping = InputCommon::GetAnalogMappingForDevice(device);
auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
for (int i = 0; i < buttons_param.size(); ++i) {
buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
}
@ -666,7 +668,7 @@ void ConfigureInputPlayer::HandleClick(
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();
@ -676,9 +678,9 @@ void ConfigureInputPlayer::HandleClick(
QWidget::grabKeyboard();
if (type == InputCommon::Polling::DeviceType::Button) {
InputCommon::GetGCButtons()->BeginConfiguration();
input_subsystem->GetGCButtons()->BeginConfiguration();
} else {
InputCommon::GetGCAnalogs()->BeginConfiguration();
input_subsystem->GetGCAnalogs()->BeginConfiguration();
}
timeout_timer->start(2500); // Cancel after 2.5 seconds
@ -695,8 +697,8 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params,
QWidget::releaseMouse();
QWidget::releaseKeyboard();
InputCommon::GetGCButtons()->EndConfiguration();
InputCommon::GetGCAnalogs()->EndConfiguration();
input_subsystem->GetGCButtons()->EndConfiguration();
input_subsystem->GetGCAnalogs()->EndConfiguration();
if (!abort) {
(*input_setter)(params);

View File

@ -10,12 +10,11 @@
#include <optional>
#include <string>
#include <QDialog>
#include <QWidget>
#include "common/param_package.h"
#include "core/settings.h"
#include "ui_configure_input.h"
#include "yuzu/uisettings.h"
class QCheckBox;
class QKeyEvent;
@ -27,6 +26,10 @@ class QString;
class QTimer;
class QWidget;
namespace InputCommon {
class InputSubsystem;
}
namespace InputCommon::Polling {
class DevicePoller;
enum class DeviceType;
@ -41,6 +44,7 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
bool debug = false);
~ConfigureInputPlayer() override;
@ -111,6 +115,8 @@ private:
std::size_t player_index;
bool debug;
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;

View File

@ -76,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()),
ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_)
: QDialog(parent),
ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_},
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@ -209,7 +211,7 @@ void ConfigureMouseAdvanced::HandleClick(
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();

View File

@ -8,12 +8,14 @@
#include <optional>
#include <QDialog>
#include "core/settings.h"
class QCheckBox;
class QPushButton;
class QTimer;
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureMouseAdvanced;
}
@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog {
Q_OBJECT
public:
explicit ConfigureMouseAdvanced(QWidget* parent);
explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
~ConfigureMouseAdvanced() override;
void ApplyConfiguration();
@ -57,6 +59,8 @@ private:
std::unique_ptr<Ui::ConfigureMouseAdvanced> ui;
InputCommon::InputSubsystem* input_subsystem;
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;