shader: Split profile and runtime information in separate structs

This commit is contained in:
ReinUsesLisp
2021-05-21 02:12:32 -03:00
committed by ameerj
parent eb15667905
commit 9e7b6622c2
14 changed files with 300 additions and 308 deletions

View File

@ -136,7 +136,7 @@ Id DefineInput(EmitContext& ctx, Id type, bool per_invocation,
break;
case Stage::Geometry:
if (per_invocation) {
const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
const u32 num_vertices{NumVertices(ctx.runtime_info.input_topology)};
type = ctx.TypeArray(type, ctx.Const(num_vertices));
}
break;
@ -161,8 +161,8 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invo
while (element < 4) {
const u32 remainder{4 - element};
const TransformFeedbackVarying* xfb_varying{};
if (!ctx.profile.xfb_varyings.empty()) {
xfb_varying = &ctx.profile.xfb_varyings[base_attr_index + element];
if (!ctx.runtime_info.xfb_varyings.empty()) {
xfb_varying = &ctx.runtime_info.xfb_varyings[base_attr_index + element];
xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr;
}
const u32 num_components{xfb_varying ? xfb_varying->components : remainder};
@ -208,7 +208,7 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) {
}
std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
const AttributeType type{ctx.profile.generic_input_types.at(index)};
const AttributeType type{ctx.runtime_info.generic_input_types.at(index)};
switch (type) {
case AttributeType::Float:
return AttrInfo{ctx.input_f32, ctx.F32[1], false};
@ -441,13 +441,15 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
}
}
EmitContext::EmitContext(const Profile& profile_, IR::Program& program, Bindings& binding)
: Sirit::Module(profile_.supported_spirv), profile{profile_}, stage{program.stage} {
EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_info_,
IR::Program& program, Bindings& bindings)
: Sirit::Module(profile_.supported_spirv), profile{profile_},
runtime_info{runtime_info_}, stage{program.stage} {
const bool is_unified{profile.unified_descriptor_binding};
u32& uniform_binding{is_unified ? binding.unified : binding.uniform_buffer};
u32& storage_binding{is_unified ? binding.unified : binding.storage_buffer};
u32& texture_binding{is_unified ? binding.unified : binding.texture};
u32& image_binding{is_unified ? binding.unified : binding.image};
u32& uniform_binding{is_unified ? bindings.unified : bindings.uniform_buffer};
u32& storage_binding{is_unified ? bindings.unified : bindings.storage_buffer};
u32& texture_binding{is_unified ? bindings.unified : bindings.texture};
u32& image_binding{is_unified ? bindings.unified : bindings.image};
AddCapability(spv::Capability::Shader);
DefineCommonTypes(program.info);
DefineCommonConstants();
@ -1211,7 +1213,7 @@ void EmitContext::DefineInputs(const Info& info) {
if (!generic.used) {
continue;
}
const AttributeType input_type{profile.generic_input_types[index]};
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (input_type == AttributeType::Disabled) {
continue;
}
@ -1256,7 +1258,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
if (info.stores_position || stage == Stage::VertexB) {
output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
}
if (info.stores_point_size || profile.fixed_state_point_size) {
if (info.stores_point_size || runtime_info.fixed_state_point_size) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing PointSize in fragment stage");
}