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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-14 14:37:58 -05:00
shader_recompiler: use float image operations on load/store when required
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@ -214,16 +214,16 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind
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}
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}
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Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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std::pair<Id, bool> Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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if (!index.IsImmediate() || index.U32() != 0) {
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throw NotImplementedException("Indirect image indexing");
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}
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if (info.type == TextureType::Buffer) {
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const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
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return ctx.OpLoad(def.image_type, def.id);
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return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
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} else {
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const ImageDefinition def{ctx.images.at(info.descriptor_index)};
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return ctx.OpLoad(def.image_type, def.id);
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return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
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}
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}
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@ -566,13 +566,23 @@ Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id co
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LOG_WARNING(Shader_SPIRV, "Typeless image read not supported by host");
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return ctx.ConstantNull(ctx.U32[4]);
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}
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return Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst, ctx.U32[4],
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Image(ctx, index, info), coords, std::nullopt, std::span<const Id>{});
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const auto [image, is_integer] = Image(ctx, index, info);
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const Id result_type{is_integer ? ctx.U32[4] : ctx.F32[4]};
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Id color{Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst,
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result_type, image, coords, std::nullopt, std::span<const Id>{})};
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if (!is_integer) {
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color = ctx.OpBitcast(ctx.U32[4], color);
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}
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return color;
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}
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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ctx.OpImageWrite(Image(ctx, index, info), coords, color);
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const auto [image, is_integer] = Image(ctx, index, info);
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if (!is_integer) {
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color = ctx.OpBitcast(ctx.F32[4], color);
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}
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ctx.OpImageWrite(image, coords, color);
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}
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Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index) {
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@ -74,20 +74,19 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
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throw InvalidArgument("Invalid image format {}", format);
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}
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Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
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Id ImageType(EmitContext& ctx, const ImageDescriptor& desc, Id sampled_type) {
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const spv::ImageFormat format{GetImageFormat(desc.format)};
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const Id type{ctx.U32[1]};
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switch (desc.type) {
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case TextureType::Color1D:
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return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 2, format);
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return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, false, false, 2, format);
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case TextureType::ColorArray1D:
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return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 2, format);
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return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, true, false, 2, format);
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case TextureType::Color2D:
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return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 2, format);
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return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, false, false, 2, format);
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case TextureType::ColorArray2D:
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return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 2, format);
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return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, true, false, 2, format);
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case TextureType::Color3D:
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return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 2, format);
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return ctx.TypeImage(sampled_type, spv::Dim::Dim3D, false, false, false, 2, format);
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case TextureType::Buffer:
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throw NotImplementedException("Image buffer");
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default:
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@ -1273,7 +1272,9 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
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throw NotImplementedException("Array of image buffers");
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}
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const spv::ImageFormat format{GetImageFormat(desc.format)};
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const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
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const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
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const Id image_type{
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TypeImage(sampled_type, spv::Dim::Buffer, false, false, false, 2, format)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
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const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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@ -1283,6 +1284,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
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.id = id,
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.image_type = image_type,
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.count = desc.count,
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.is_integer = desc.is_integer,
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});
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if (profile.supported_spirv >= 0x00010400) {
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interfaces.push_back(id);
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@ -1327,7 +1329,8 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
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if (desc.count != 1) {
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throw NotImplementedException("Array of images");
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}
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const Id image_type{ImageType(*this, desc)};
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const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
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const Id image_type{ImageType(*this, desc, sampled_type)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
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const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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@ -1337,6 +1340,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
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.id = id,
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.image_type = image_type,
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.count = desc.count,
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.is_integer = desc.is_integer,
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});
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if (profile.supported_spirv >= 0x00010400) {
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interfaces.push_back(id);
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@ -47,12 +47,14 @@ struct ImageBufferDefinition {
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Id id;
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Id image_type;
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u32 count;
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bool is_integer;
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};
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struct ImageDefinition {
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Id id;
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Id image_type;
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u32 count;
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bool is_integer;
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};
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struct UniformDefinitions {
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