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input_common: Reintroduce motion from mouse and use button names
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@ -69,6 +69,8 @@ private:
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void UpdateThread(std::stop_token stop_token);
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void StopPanning();
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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