Configuration: Add per-game input profiles

This commit is contained in:
ameerj
2022-11-17 19:23:48 -05:00
parent f426fd95fe
commit 9efdad6a27
11 changed files with 465 additions and 14 deletions

View File

@ -28,7 +28,7 @@
#include "yuzu/configuration/configure_general.h"
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_per_game.h"
#include "yuzu/configuration/configure_per_game.h"
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/configuration/configure_system.h"
@ -50,6 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
general_tab = std::make_unique<ConfigureGeneral>(system_, this);
graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, this);
system_tab = std::make_unique<ConfigureSystem>(system_, this);
ui->setupUi(this);
@ -61,6 +62,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
@ -91,6 +93,7 @@ void ConfigurePerGame::ApplyConfiguration() {
graphics_tab->ApplyConfiguration();
graphics_advanced_tab->ApplyConfiguration();
audio_tab->ApplyConfiguration();
input_tab->ApplyConfiguration();
system.ApplySettings();
Settings::LogSettings();