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patch_manager: Update cheat parsing for new VM
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@ -8,9 +8,9 @@
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/cheat_engine.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/vfs.h"
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#include "core/memory/dmnt_cheat_types.h"
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namespace Core {
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class System;
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@ -51,8 +51,8 @@ public:
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bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
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// Creates a CheatList object with all
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std::vector<CheatList> CreateCheatList(const Core::System& system,
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const std::array<u8, 0x20>& build_id) const;
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std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
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const std::array<u8, 0x20>& build_id) const;
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// Currently tracked RomFS patches:
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// - Game Updates
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