video_core/macro: Remove unused parameter from Execute()

Simplifies the function interface.
This commit is contained in:
Lioncash
2022-01-25 13:41:35 -05:00
parent 74f80299b0
commit a05d9405b9
3 changed files with 3 additions and 4 deletions

View File

@ -119,7 +119,7 @@ public:
void AddCode(u32 method, u32 data);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(Engines::Maxwell3D& maxwell3d, u32 method, const std::vector<u32>& parameters);
void Execute(u32 method, const std::vector<u32>& parameters);
protected:
virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;