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GPU: Fix rebase errors.
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@ -673,6 +673,7 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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texture_cache.OnCPUWrite(addr, size);
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shader_cache.InvalidateRegion(addr, size);
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buffer_cache.OnCPUWrite(addr, size);
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query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerOpenGL::SyncGuestHost() {
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