video_core: Fallback to default anisotropy instead to 1x anisotropy

This commit is contained in:
Wollnashorn
2023-06-15 23:16:26 +02:00
parent 745d16132b
commit a3b7b5b22a
7 changed files with 20 additions and 16 deletions

View File

@ -192,7 +192,7 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
const Sampler& sampler{**(samplers++)};
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
!image_view.SupportsAnisotropy()};
const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithoutAnisotropy()
const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
: sampler.Handle()};
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));

View File

@ -1827,8 +1827,10 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
};
sampler = create_sampler(max_anisotropy);
if (Settings::values.max_anisotropy.GetValue() > 0 && max_anisotropy > 1.0f) {
sampler_without_anisotropy = create_sampler(1.0f);
const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy);
if (max_anisotropy > max_anisotropy_default) {
sampler_default_anisotropy = create_sampler(max_anisotropy_default);
}
}

View File

@ -279,17 +279,17 @@ public:
return *sampler;
}
[[nodiscard]] VkSampler HandleWithoutAnisotropy() const noexcept {
return *sampler_without_anisotropy;
[[nodiscard]] VkSampler HandleWithDefaultAnisotropy() const noexcept {
return *sampler_default_anisotropy;
}
[[nodiscard]] bool HasAddedAnisotropy() const noexcept {
return static_cast<bool>(sampler_without_anisotropy);
return static_cast<bool>(sampler_default_anisotropy);
}
private:
vk::Sampler sampler;
vk::Sampler sampler_without_anisotropy;
vk::Sampler sampler_default_anisotropy;
};
class Framebuffer {