mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-17 01:38:42 -05:00
configure_graphics: Actively find present modes
When Vulkan devices are enumerated, this also determines the available present modes for each device, maps them to a vector, and gives those options to the user. OpenGL options are limited to On/Off. Required creating a VkSurfaceKHR during device enumeration, which may or may not be desireable. For the sake of a less confusing UI. Also fixes a bug where if a graphics device disappears on the host, we don't try and select the non-existant devices. configure_graphics: Remove vsync runtime lock for Vulkan configure_graphics: Recommend Mailbox present mode configure_graphics: Fix type-limits warning configure_graphics: Clean up includes configure_graphics: Add tooltip
This commit is contained in:
@ -7,6 +7,7 @@
|
||||
#include <vector>
|
||||
#include <QString>
|
||||
#include <QWidget>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Core {
|
||||
@ -35,6 +36,7 @@ private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void PopulateVSyncModeSelection();
|
||||
void UpdateBackgroundColorButton(QColor color);
|
||||
void UpdateAPILayout();
|
||||
void UpdateDeviceSelection(int device);
|
||||
@ -43,6 +45,10 @@ private:
|
||||
void RetrieveVulkanDevices();
|
||||
|
||||
void SetFSRIndicatorText(int percentage);
|
||||
/* Turns a Vulkan present mode into a textual string for a UI
|
||||
* (and eventually for a human to read) */
|
||||
const QString TranslateVSyncMode(VkPresentModeKHR mode,
|
||||
Settings::RendererBackend backend) const;
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
@ -58,6 +64,10 @@ private:
|
||||
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
||||
|
||||
std::vector<QString> vulkan_devices;
|
||||
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
|
||||
std::vector<VkPresentModeKHR>
|
||||
vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
|
||||
// selection in the combobox
|
||||
u32 vulkan_device{};
|
||||
Settings::ShaderBackend shader_backend{};
|
||||
|
||||
|
Reference in New Issue
Block a user