GPU: Move the GPU's class constructor and destructors to a cpp file.

This should reduce recompile times when editing the Maxwell3D register structure.
This commit is contained in:
Subv
2018-03-18 15:15:05 -05:00
parent 46f9d4b4a3
commit a64b936cbe
3 changed files with 30 additions and 10 deletions

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@ -7,6 +7,7 @@ add_library(video_core STATIC
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
gpu.cpp
gpu.h
memory_manager.cpp
memory_manager.h