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service: refactor server architecture
Converts services to have their own processes
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@ -7,12 +7,16 @@
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#include "core/hle/service/ptm/psm.h"
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#include "core/hle/service/ptm/ptm.h"
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#include "core/hle/service/ptm/ts.h"
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#include "core/hle/service/server_manager.h"
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namespace Service::PTM {
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void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
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std::make_shared<PSM>(system)->InstallAsService(sm);
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std::make_shared<TS>(system)->InstallAsService(sm);
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("psm", std::make_shared<PSM>(system));
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server_manager->RegisterNamedService("ts", std::make_shared<TS>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::PTM
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