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GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
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@ -24,9 +24,6 @@ namespace Tegra {
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enum class BufferMethods {
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BindObject = 0,
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SetGraphMacroCode = 0x45,
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SetGraphMacroCodeArg = 0x46,
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SetGraphMacroEntry = 0x47,
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CountBufferMethods = 0x40,
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};
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@ -36,28 +33,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
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"{:08X} remaining params {}",
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method, subchannel, value, remaining_params);
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if (method == static_cast<u32>(BufferMethods::SetGraphMacroEntry)) {
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// Prepare to upload a new macro, reset the upload counter.
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NGLOG_DEBUG(HW_GPU, "Uploading GPU macro {:08X}", value);
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current_macro_entry = value;
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current_macro_code.clear();
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return;
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}
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if (method == static_cast<u32>(BufferMethods::SetGraphMacroCodeArg)) {
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// Append a new code word to the current macro.
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current_macro_code.push_back(value);
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// There are no more params remaining, submit the code to the 3D engine.
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if (remaining_params == 0) {
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maxwell_3d->SubmitMacroCode(current_macro_entry, std::move(current_macro_code));
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current_macro_entry = InvalidGraphMacroEntry;
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current_macro_code.clear();
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}
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return;
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}
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if (method == static_cast<u32>(BufferMethods::BindObject)) {
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// Bind the current subchannel to the desired engine id.
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NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
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