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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 06:28:17 -05:00
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
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@ -44,6 +44,8 @@ void Config::ReadValues() {
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Settings::values.pad_y_key = glfw_config->GetInteger("Controls", "pad_y", GLFW_KEY_X);
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Settings::values.pad_l_key = glfw_config->GetInteger("Controls", "pad_l", GLFW_KEY_Q);
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Settings::values.pad_r_key = glfw_config->GetInteger("Controls", "pad_r", GLFW_KEY_W);
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Settings::values.pad_zl_key = glfw_config->GetInteger("Controls", "pad_zl", GLFW_KEY_1);
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Settings::values.pad_zr_key = glfw_config->GetInteger("Controls", "pad_zr", GLFW_KEY_2);
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Settings::values.pad_start_key = glfw_config->GetInteger("Controls", "pad_start", GLFW_KEY_M);
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Settings::values.pad_select_key = glfw_config->GetInteger("Controls", "pad_select", GLFW_KEY_N);
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Settings::values.pad_home_key = glfw_config->GetInteger("Controls", "pad_home", GLFW_KEY_B);
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@ -55,6 +57,10 @@ void Config::ReadValues() {
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Settings::values.pad_sdown_key = glfw_config->GetInteger("Controls", "pad_sdown", GLFW_KEY_DOWN);
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Settings::values.pad_sleft_key = glfw_config->GetInteger("Controls", "pad_sleft", GLFW_KEY_LEFT);
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Settings::values.pad_sright_key = glfw_config->GetInteger("Controls", "pad_sright", GLFW_KEY_RIGHT);
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Settings::values.pad_cup_key = glfw_config->GetInteger("Controls", "pad_cup", GLFW_KEY_I);
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Settings::values.pad_cdown_key = glfw_config->GetInteger("Controls", "pad_cdown", GLFW_KEY_K);
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Settings::values.pad_cleft_key = glfw_config->GetInteger("Controls", "pad_cleft", GLFW_KEY_J);
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Settings::values.pad_cright_key = glfw_config->GetInteger("Controls", "pad_cright", GLFW_KEY_L);
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// Core
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Settings::values.gpu_refresh_rate = glfw_config->GetInteger("Core", "gpu_refresh_rate", 30);
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@ -19,12 +19,18 @@ pad_a =
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pad_b =
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pad_x =
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pad_y =
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pad_r =
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pad_l =
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pad_r =
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pad_zl =
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pad_zr =
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pad_sup =
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pad_sdown =
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pad_sleft =
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pad_sright =
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pad_cup =
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pad_cdown =
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pad_cleft =
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pad_cright =
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[Core]
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gpu_refresh_rate = ## 30 (default)
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@ -139,6 +139,16 @@ void EmuWindow_GLFW::ReloadSetKeymaps() {
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KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, Service::HID::PAD_L);
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KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, Service::HID::PAD_X);
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KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, Service::HID::PAD_Y);
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KeyMap::SetKeyMapping({Settings::values.pad_zl_key, keyboard_id}, Service::HID::PAD_ZL);
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KeyMap::SetKeyMapping({Settings::values.pad_zr_key, keyboard_id}, Service::HID::PAD_ZR);
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// KeyMap::SetKeyMapping({Settings::values.pad_touch_key, keyboard_id}, Service::HID::PAD_TOUCH);
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KeyMap::SetKeyMapping({Settings::values.pad_cright_key, keyboard_id}, Service::HID::PAD_C_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_cleft_key, keyboard_id}, Service::HID::PAD_C_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_cup_key, keyboard_id}, Service::HID::PAD_C_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_cdown_key, keyboard_id}, Service::HID::PAD_C_DOWN);
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KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, Service::HID::PAD_CIRCLE_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, Service::HID::PAD_CIRCLE_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, Service::HID::PAD_CIRCLE_UP);
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