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dirty_flags: Deduplicate code between OpenGL and Vulkan
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@ -4,7 +4,12 @@
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#pragma once
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#include <algorithm>
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#include <cstddef>
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#include <iterator>
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace VideoCommon::Dirty {
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@ -25,4 +30,22 @@ enum : u8 {
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LastCommonEntry,
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};
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template <typename Integer>
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inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
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std::size_t num, Integer dirty_index) {
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const auto it = std::begin(table) + begin;
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std::fill(it, it + num, static_cast<u8>(dirty_index));
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}
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template <typename Integer1, typename Integer2>
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inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
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std::size_t num, Integer1 index_a, Integer2 index_b) {
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FillBlock(tables[0], begin, num, index_a);
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FillBlock(tables[1], begin, num, index_b);
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}
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void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store);
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void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
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} // namespace VideoCommon::Dirty
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