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Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>
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FearlessTobi
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@ -401,6 +401,9 @@ struct Values {
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std::string motion_device;
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TouchscreenInput touchscreen;
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std::atomic_bool is_device_reload_pending{true};
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std::string udp_input_address;
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u16 udp_input_port;
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u8 udp_pad_index;
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// Core
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bool use_multi_core;
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