vi: fix confusion between closing and destroying layers

This commit is contained in:
Liam
2023-12-10 12:32:44 -05:00
parent 875568bb3e
commit adc3079613
8 changed files with 74 additions and 42 deletions

View File

@ -719,6 +719,8 @@ private:
return;
}
nv_flinger.OpenLayer(layer_id);
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
@ -783,6 +785,7 @@ private:
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
nv_flinger.DestroyLayer(layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);