mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 08:27:58 -05:00
renderer_(gl/vk): Implement ASTC_10x6_UNORM
- Used by Monster Hunter Rise Update 10.0.2
This commit is contained in:
@ -94,6 +94,7 @@ enum class PixelFormat {
|
||||
ASTC_2D_10X8_SRGB,
|
||||
ASTC_2D_6X6_UNORM,
|
||||
ASTC_2D_6X6_SRGB,
|
||||
ASTC_2D_10X6_UNORM,
|
||||
ASTC_2D_10X10_UNORM,
|
||||
ASTC_2D_10X10_SRGB,
|
||||
ASTC_2D_12X12_UNORM,
|
||||
@ -227,6 +228,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
|
||||
10, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
10, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
@ -329,6 +331,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
|
||||
8, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
6, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
@ -431,6 +434,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
|
||||
128, // ASTC_2D_10X8_SRGB
|
||||
128, // ASTC_2D_6X6_UNORM
|
||||
128, // ASTC_2D_6X6_SRGB
|
||||
128, // ASTC_2D_10X6_UNORM
|
||||
128, // ASTC_2D_10X10_UNORM
|
||||
128, // ASTC_2D_10X10_SRGB
|
||||
128, // ASTC_2D_12X12_UNORM
|
||||
|
Reference in New Issue
Block a user