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Fix ASTC formats
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@ -19,8 +19,8 @@ inline std::size_t GetGOBSize() {
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/**
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* Unswizzles a swizzled texture without changing its format.
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*/
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std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
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u32 height, u32 depth,
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std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
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u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
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u32 block_height = TICEntry::DefaultBlockHeight,
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u32 block_depth = TICEntry::DefaultBlockHeight);
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