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https://github.com/yuzu-emu/yuzu-android.git
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Implement macro JIT
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@ -23,7 +23,7 @@
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#include "video_core/engines/engine_upload.h"
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#include "video_core/engines/shader_type.h"
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#include "video_core/gpu.h"
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#include "video_core/macro_interpreter.h"
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#include "video_core/macro/macro.h"
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#include "video_core/textures/texture.h"
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namespace Core {
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@ -1411,15 +1411,6 @@ public:
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const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
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/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
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/// we've seen used.
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using MacroMemory = std::array<u32, 0x40000>;
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/// Gets a reference to macro memory.
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const MacroMemory& GetMacroMemory() const {
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return macro_memory;
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}
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bool ShouldExecute() const {
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return execute_on;
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}
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@ -1468,16 +1459,14 @@ private:
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std::array<bool, Regs::NUM_REGS> mme_inline{};
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/// Memory for macro code
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MacroMemory macro_memory;
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/// Macro method that is currently being executed / being fed parameters.
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u32 executing_macro = 0;
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/// Parameters that have been submitted to the macro call so far.
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std::vector<u32> macro_params;
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/// Interpreter for the macro codes uploaded to the GPU.
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MacroInterpreter macro_interpreter;
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std::unique_ptr<MacroEngine> macro_engine;
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// MacroInterpreter macro_interpreter;
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static constexpr u32 null_cb_data = 0xFFFFFFFF;
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struct {
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@ -1506,7 +1495,7 @@ private:
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* @param num_parameters Number of arguments
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* @param parameters Arguments to the method call
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*/
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void CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters);
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void CallMacroMethod(u32 method, std::vector<u32>&& parameters);
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/// Handles writes to the macro uploading register.
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void ProcessMacroUpload(u32 data);
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