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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 00:57:59 -05:00
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can get right into moving over the bits that are used. Note that this does require the use of GetInstance from the global system instance to be used within hle_ipc.cpp and the gdbstub. This is fine for the time being, as they both already rely on the global system instance in other functions. These will be removed in a change directed at both of these respectively. For now, it's sufficient, as it still accomplishes the goal of de-globalizing the memory code.
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@ -67,12 +67,14 @@ ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
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ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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if (!system.Memory().IsValidVirtualAddress(address)) {
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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if (static_cast<s32>(Memory::Read32(address)) != value) {
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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@ -82,8 +84,10 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
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ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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if (!system.Memory().IsValidVirtualAddress(address)) {
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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@ -109,7 +113,7 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
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}
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}
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if (static_cast<s32>(Memory::Read32(address)) != value) {
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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@ -134,12 +138,14 @@ ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s
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ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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bool should_decrement) {
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auto& memory = system.Memory();
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// Ensure that we can read the address.
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if (!system.Memory().IsValidVirtualAddress(address)) {
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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const s32 cur_value = static_cast<s32>(Memory::Read32(address));
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const s32 cur_value = static_cast<s32>(memory.Read32(address));
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if (cur_value >= value) {
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return ERR_INVALID_STATE;
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}
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@ -157,15 +163,19 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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}
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ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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auto& memory = system.Memory();
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// Ensure that we can read the address.
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if (!system.Memory().IsValidVirtualAddress(address)) {
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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// Only wait for the address if equal.
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if (static_cast<s32>(Memory::Read32(address)) != value) {
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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// Short-circuit without rescheduling, if timeout is zero.
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// Short-circuit without rescheduling if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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}
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@ -214,10 +214,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
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ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
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auto& owner_process = *thread.GetOwnerProcess();
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auto& handle_table = owner_process.GetHandleTable();
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auto& memory = Core::System::GetInstance().Memory();
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
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Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
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dst_cmdbuf.size() * sizeof(u32));
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memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
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dst_cmdbuf.size() * sizeof(u32));
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// The header was already built in the internal command buffer. Attempt to parse it to verify
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// the integrity and then copy it over to the target command buffer.
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@ -282,15 +283,14 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
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std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
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std::vector<u8> buffer;
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const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
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auto& memory = Core::System::GetInstance().Memory();
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if (is_buffer_a) {
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buffer.resize(BufferDescriptorA()[buffer_index].Size());
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Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
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buffer.size());
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memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
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} else {
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buffer.resize(BufferDescriptorX()[buffer_index].Size());
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Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
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buffer.size());
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memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
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}
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return buffer;
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@ -79,7 +79,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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// thread.
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ASSERT(requesting_thread == current_thread);
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const u32 addr_value = Memory::Read32(address);
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const u32 addr_value = system.Memory().Read32(address);
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// If the mutex isn't being held, just return success.
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if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
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@ -454,7 +454,8 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
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LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
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handles_address, handle_count, nano_seconds);
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if (!system.Memory().IsValidVirtualAddress(handles_address)) {
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auto& memory = system.Memory();
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if (!memory.IsValidVirtualAddress(handles_address)) {
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LOG_ERROR(Kernel_SVC,
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"Handle address is not a valid virtual address, handle_address=0x{:016X}",
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handles_address);
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@ -476,7 +477,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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for (u64 i = 0; i < handle_count; ++i) {
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const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
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const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
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const auto object = handle_table.Get<WaitObject>(handle);
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if (object == nullptr) {
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@ -618,13 +619,15 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
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return;
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}
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auto& memory = system.Memory();
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// This typically is an error code so we're going to assume this is the case
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if (sz == sizeof(u32)) {
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LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr));
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LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
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} else {
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// We don't know what's in here so we'll hexdump it
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debug_buffer.resize(sz);
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Memory::ReadBlock(addr, debug_buffer.data(), sz);
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memory.ReadBlock(addr, debug_buffer.data(), sz);
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std::string hexdump;
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for (std::size_t i = 0; i < debug_buffer.size(); i++) {
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hexdump += fmt::format("{:02X} ", debug_buffer[i]);
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@ -714,7 +717,7 @@ static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr addre
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}
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std::string str(len, '\0');
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Memory::ReadBlock(address, str.data(), str.size());
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system.Memory().ReadBlock(address, str.data(), str.size());
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LOG_DEBUG(Debug_Emulated, "{}", str);
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}
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@ -1674,6 +1677,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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auto& memory = system.Memory();
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// Atomically read the value of the mutex.
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u32 mutex_val = 0;
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@ -1683,7 +1687,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
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monitor.SetExclusive(current_core, mutex_address);
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// If the mutex is not yet acquired, acquire it.
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mutex_val = Memory::Read32(mutex_address);
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mutex_val = memory.Read32(mutex_address);
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if (mutex_val != 0) {
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update_val = mutex_val | Mutex::MutexHasWaitersFlag;
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