mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-17 07:57:57 -05:00
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp
This commit is contained in:
@ -111,8 +111,6 @@ public:
|
||||
|
||||
protected:
|
||||
const Kernel::WaitObject& object;
|
||||
|
||||
static QString GetResetTypeQString(Kernel::ResetType reset_type);
|
||||
};
|
||||
|
||||
class WaitTreeObjectList : public WaitTreeExpandableItem {
|
||||
@ -146,8 +144,6 @@ class WaitTreeEvent : public WaitTreeWaitObject {
|
||||
public:
|
||||
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
|
||||
~WaitTreeEvent() override;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
class WaitTreeThreadList : public WaitTreeExpandableItem {
|
||||
|
Reference in New Issue
Block a user