general: Implement FullscreenMode enumeration

Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
This commit is contained in:
lat9nq
2021-07-23 10:11:42 -04:00
parent db46f8a70c
commit b11c81cc13
8 changed files with 38 additions and 28 deletions

View File

@ -1329,7 +1329,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.vulkan_device);
WriteGlobalSetting(Settings::values.fullscreen_mode);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_frame_limit);

View File

@ -182,3 +182,4 @@ private:
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
Q_DECLARE_METATYPE(Settings::FullscreenMode);

View File

@ -25,20 +25,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
}
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
const QComboBox* combobox) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
setting->SetValue(combobox->currentIndex());
} else if (!Settings::IsConfiguringGlobal()) {
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
}
}
}
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {

View File

@ -28,7 +28,20 @@ enum class CheckState {
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
template <typename Type>
void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
setting->SetValue(static_cast<Type>(combobox->currentIndex()));
} else if (!Settings::IsConfiguringGlobal()) {
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(static_cast<Type>(combobox->currentIndex() -
ConfigurationShared::USE_GLOBAL_OFFSET));
}
}
}
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);

View File

@ -79,7 +79,8 @@ void ConfigureGraphics::SetConfiguration() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
@ -282,8 +283,9 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
Settings::values.fullscreen_mode.GetValue(true));
ConfigurationShared::SetColoredComboBox(
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}