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shader: Implement transform feedbacks and define file format
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@ -226,6 +226,8 @@ enum class Attribute : u64 {
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[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);
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[[nodiscard]] u32 GenericAttributeElement(Attribute attribute);
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[[nodiscard]] std::string NameOf(Attribute attribute);
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} // namespace Shader::IR
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